We're giving this page a facelift!
Visit the previous versionto make edits.
Peak Mountain 3

Ocarina of Time

FA Unkown
CREATED 
UPDATED 

Description

Sit start problem climber's right of

Zelda Rails

.

Begin seated with your left hand on a good in-cut jug, and with your right hand on the underside of the arête. Move up the arête by switching into a mantle with your left hand in combination with an memorable right heel hook. This allows access for easy top out climbing above.

Ocarina of Time

in combination with

Zelda Rails

and

Zelda Dyno

makes for a fun circuit, and a great pre-project warm up on your way to

Midnite

.

Another variation also exists starting three moves lower on the (now) dirty v1 dihedral start, and traverses left into the start described above for

Ocarina of Time

. This alternative start might add a grade as well.

Protection

Pads