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Peak Mountain 3

So Etched in Memory [var.]

FA JD Merritt 03/17/2021
CREATED 
UPDATED 

Description

The linkup of EOES into the Gilded finish, with fun new ground in between. Climb to the slopers at the lip, don't clip the anchors of EOES (the ledge up and left is off, if you mantle there you've finished EOES, though you can throw a heel to rest, etc). Traverse the band of sloping pockets right, with the better of the marginal rests being in two deep pockets at the end of the traverse. Clip the lone bolt, then head up and right through a nicely twisted sequence, joining the last few moves and the last bolt of Guilded, with one lunge near the lip being a great place to punt. Despite this it might not really earn a harder grade.The reason to do it: adds a 5.12 section of really nice pocket pulls through some of the best rock quality and movement on the wall. Weaves a crazy line of weakness to follow good natural features, flows allright considering. Depending on your power-endurance and resting ability, it could either be a fun little bonus, or a serious fight... ~35 moves total. While you could add another hard move climbing straight up through the last bolt of EOES, it would definitely be a contrived eliminate.

Location

Center of the RIP. In the beta photo, blue to aqua to green.

Protection

7 gluein bolts. Clipping all of them may or may not be in your best interest. Stick clip the 1st or 2nd of EOES.