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Peak Mountain 3

Hop Town Hero

FA Kemper Brightman Dec 2019
CREATED 
UPDATED 

Description

Every small town needs a hero, and Hop Town is no exception. If you're ready to rise above the inversion and fight for greatness, this fine new route awaits you.

Like any good legend, this route starts with humble beginnings at the Econo Ledge. Clip a keeper bolt under the roof and move up to a hero jug in the broken part of the roof. Clip the perma-draw here and commit to the path ahead. There are great holds for clipping the next two bolts, but the sequences between them demand attention. The bolts eventually switch to the left side of the crack, and you'll probably want to switch your alliances as well. Your first test comes after this transition, and it wont be an easy one. Raw power and a creative spirit will be rewarded with a rest before the final battle which looms ahead. Your ultimate test comes in the form of a ten-move match, a fight that'll require courage, determination and ingenuity. If you fail here you'll find yourself experiencing the falling action first hand, but if you succeed, you'll be known around these parts as the Hop Town Hero.

Gently overhanging and technically demanding the whole way, this route requires equal parts endurance and creativity. While there's no single move harder than Postcard From Palmsprings, the sheer number of difficult moves brushes this one close to the 12a grade. Using the "Tieton Sandbag Calculator" ® this should put the listed grade at approximately 11c. Whatever the grade ends up at, there's no doubt this is a classic route for the wall.

Location

This is currently the farthest route right on the Econo Ledge. If you're counting bolt lines, this is the fourth one, easily identified by a perma-draw on the second bolt.

Protection

9 quick-draws. 7 bolts, one perma-draw to steel lower-off biners.

Belay bolt at the base.