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Peak Mountain 3

Open Arms

FA Flagstaff Oldschool
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UPDATED 

Description

A good moderate dyno problem, though you can surely find a way around that if you want to. Just left of Half-life, start at huge deep pockets and launch upwards for a distant vertical pinch, that, of course, is slopey at the bottom, and pretty darn good the higher you get it. This problem does have a sort of tricky top out. The large, pointed block on top left is solid.

Location

far right side of the wall, left of Half-life.

Protection

A pad or two.