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MapDescription
This is an unnamed route in Sven's book. Get Jacked starts to the left of The Good, The Bad & The Jacked but not on the detached block. Climb a jam crack for 20 feet into a cramped little alcove. From here use the sharp layback flake to a nice stance. Have fun with the decent amount of run out. On top of this platform, you're almost to the top, wonder if you have the right gear to protect the last move (Red BD C3), place it, and do a strange mantle to top out. Variations are certainly possible. Alternatively one could eliminate all features and focus solely using the offwidth just to the right (Hot Beef Injection). Possibly harder than 5.6 but better protected.
Protection
Good down low, none through the middle and barely any up top.
Routes in 04: Great Chimney Area
- 11Get Jacked5.6Tr · Trad