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Peak Mountain 3

Whip Finish

FA Chris Gill, Patty Wespiser 1990
CREATED 
UPDATED 

Description

Use a tree and stem up to the first bolt, then climb block terrain on the face, placing a small cam or nut if desired, then stand up on those blocks and clip your next bolt, Make crimpy and cryptic moves up the face to a good stance and rest up. Follow more bolts through slabbier terrain up and right to another cruxy section and a spooky mantle. Bolt anchor on a ledge can be used to traverse way left and access the upper two pitches of Gunslinger (12a). This pitch is super exciting and quite tricky, don't be surprised if you whip at the finish.

Location

Located to the right of where you pop up on the ledge if you take the scramble way up. One bolted route left of Head Cement (10d), or two routes left of the second pitch of The Eliminate.

Protection

One small cam, and quickdraws for bolts.


Routes in Wonder Wall Terrace


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    Whip Finish
    5.11+
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